- #LIGHTNING BOLT CAD DRAWING AUTODESK INVENTOR 2015 SERIES#
- #LIGHTNING BOLT CAD DRAWING AUTODESK INVENTOR 2015 WINDOWS#
I just ment animation of mechanical parts is not a big deal in any of the major 3D apps, and by those refered, I do not count in Rhino, solidworks, sketchup, or inventor, I meanģdmax, houdini, cinema4d, blender, lightwave. TFD not updated for ages for the lw platform.Īs for volumedic, I don´t know how it deals with the system requirements, can´t find info on how supported it is within lightwave 2020 or 2019.Ĭlick to expand.Now I really Don´t understand what you think I think Hurleyworks advanced placement and gooey fluid plugin
#LIGHTNING BOLT CAD DRAWING AUTODESK INVENTOR 2015 SERIES#
This is a tool you do not see in blender, 3D max, modo, lightwave survival could have use of tools like this built in or in a cheaper bundle, the main app isn´t affordable for average users, and is perhaps a bit narrow in it´s aimed uses, though they used it a lot in CSI series by Kevin Quatro from Zoic Studios.īut the main problem I suspect, which people like juangon complained about, no development, no communication.and third party devs will bail out and discontinue their plugin support and development for Lightwave in the end, and consequently a slow painful death will arrive. Lightwave could use a name change as well.though it was great at some point, nowadays on youtube it´s most often some artist album, some tent product, some dimmer product, microwave oven and similar, a huge set of products have adapted that name. called volumedic, while we may all want that to some degree, it´s not what we really really want Volumedic was (is?) a really sweet tool for volumetric datasets, CRT scans etc, but the cost was like huge compared to the actual lightwave.īe careful on searching on google and clicking on the top results, you probably end up with arrival to a thicker hair product. I once showcased a little simple folding of a winebox from a template of a designer here in sweden, I got his templates of it and traced it to polys and made some bone animation on it, showcasing technical parts in animation, medical visualisation, all that Lightwave is well capable of, but many other apps can do that as well. It is true and to the spot, but there´s nothing new or special about that in my opinion, or something that could act as a major incitament to lift Lightwave marketing.Īutodesk Inventor is just a CAD design tool, not an animation tool.just to repeat ourself, you know that as well as I. What you say about adding motions to cad components has been there for ages, and can be done in most other major animation apps as well. my house is a boutique studio, so we pretty much do whatever we want, and keep LW alive, with Maya for collab gigs (still do all our modelling in LW, and import into Maya for animation for those jobs). but, if you're hoping to go big-time with a major studio for VFX, you'll need Maya creds (foremost), and Houdini if you want to do particles and dynamics. it's a damn good app (my personal fav), and maybe 10 years from now, you'll be like so many of us retros still lovin every minute of it. My best advice is to enjoy LW and create amazing, beautiful things with it. but get used to doom and gloomers on this forum who spend a lot of time venting about LW's future this has been a dominant trait on this forum since about 2017.
#LIGHTNING BOLT CAD DRAWING AUTODESK INVENTOR 2015 WINDOWS#
there are still a lot of us old skool dudes still doing amazing stuff with LW, and as long as Windows supports it, we'll still be using it for the foreseeable future. my studio stopped upgrading after v2018, however, and all of our LW work we do now is actually done in 2015.3 & 11.6.3. it's now a retro/vintage app, which i personally love. so, even though my studio also has a Maya focus, we still do a ton of work in LW. There are those of us who have been using LW since the 90's, and we have created robust LW powerhouse suites with plugins to handle everything from fluids to archviz and dynamics. for at least a decade now, every major studio in the world is pretty much Maya & Houdini (the latter especially popular in Canada) for broadcast and film VFX, with Cinema 4D picking up the crumbs in the mograph industry, especially with it's integration into After Effects and Maxon's purchase of Red Giant. unfortunately, this is the nature of the corporate beast - we've seen it with Softimage XSI, which was killed by Autodesk after their purchase of it and Maya, in order to invest in Maya and continue with their CAD universe and 3D Studio Max. When vizrt bought NT, they bought it for the broadcast video tech, and it appears that LW was caught up in a catch & kill scenario, with vizrt absorbing and enhancing the broadcast tech, then creating their own integrated broadcast 3D app as part of their proprietary hardware/software suite.